Hello everyone, super short devlog this week.
Once again doing the update on friday night cause this week has been crazy, it’s now maple syrup season here and let’s say we had some issues that I had to deal with, and school (for those who aren’t aware I do teaching gigs on the side) as also been quite difficult this week as I got a bunch of project lined up. So truly sorry about that, I pretty much only had a day or 2 free this week to be able to work on overcomet so not many changes happened.
I worked on adding and revamping some furniture. There’s now a new chair and table set, the steel set which looks a bit more sci-fi each with a bunch of variants, I also redid pipes and made it properly this time so you can connect them and stuff I think they look at lot better and also redid a new model for the workbench which was really past due though I’ll modify it a bit again this week has I modeled it a bit too tall oops
I’ve also spent time on bug fixing and polishing, since last week I worked on modying the inventory ui I kept working on that, you can now inspect items to get some information about them (only a few haev a description right now) and there’s now a pop up when you listen to a cassette tape showing the text present on the cassette.
That’s kind of it sadly, but hopefully next week is less busy and I can get on with my dev journey.
And that’s it for now, have a wonderful week space buddies. Fly Safe Sukkoy o7